#include <GL/glut.h>
void display()
{
glColor3f(1,0,0);
glBegin(GL_POLYGON);
glVertex2f(0.7,0.2);
glVertex2f(0,-0.55);
glVertex2f(-0.7,0.2);
glVertex2f(-0.4,0.45);
glVertex2f(0.4,0.45);
glEnd();
glutSwapBuffers();
}
int main()
{
glutInitDisplayMode(GLUT_DOUBLE);
glutCreateWindow("hw02");
glutDisplayFunc(display);
glutMainLoop();
}

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