2014年3月6日 星期四

第三周

今天課程目標
1. 彩色方塊
2. 搭出簡單Robot

TODO: Dev C++ 裝 glut, 跑上週範例

TODO: google 找 NeHe
http://nehe.gamedev.net
找右邊 Lesson 05 (Dev C++ 版)

TODO: 程式碼排版注意事項
1. Dev C++ 的 Tool-Editor設定, 第3個Tab打開, 第4個SmartTab關掉
2. glBegin(..) 到 glEnd() 要加個縮排 (indent)
3. 有時候 會用 glColor3f(....); glVertex3f(...) 合成一行,方便閱讀理解

#include<GL\glut.h>
void display(){
glEnable(GL_DEPTH_TEST);
glRotatef(1, 1, 1, 0);
glClearColor(0, 0, 0, 1);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_TRIANGLES);
glColor3f(1.0f,0.0f,0.0f); glVertex3f( 0.0f, 1.0f, 0.0f);
glColor3f(0.0f,1.0f,0.0f); glVertex3f(-1.0f,-1.0f, 1.0f);
glColor3f(0.0f,0.0f,1.0f); glVertex3f( 1.0f,-1.0f, 1.0f);
glColor3f(1.0f,0.0f,0.0f); glVertex3f( 0.0f, 1.0f, 0.0f);
glColor3f(0.0f,0.0f,1.0f); glVertex3f( 1.0f,-1.0f, 1.0f);
glColor3f(0.0f,1.0f,0.0f); glVertex3f( 1.0f,-1.0f, -1.0f);
glColor3f(1.0f,0.0f,0.0f); glVertex3f( 0.0f, 1.0f, 0.0f);
glColor3f(0.0f,1.0f,0.0f); glVertex3f( 1.0f,-1.0f, -1.0f);
glColor3f(0.0f,0.0f,1.0f); glVertex3f(-1.0f,-1.0f, -1.0f);
glColor3f(1.0f,0.0f,0.0f); glVertex3f( 0.0f, 1.0f, 0.0f);
glColor3f(0.0f,0.0f,1.0f); glVertex3f(-1.0f,-1.0f,-1.0f);
glColor3f(0.0f,1.0f,0.0f); glVertex3f(-1.0f,-1.0f, 1.0f);
glEnd();
glutSwapBuffers();
glutPostRedisplay();
}

int main(){
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("Week03");
glutDisplayFunc(display);
glutMainLoop();
}


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