2014年5月29日 星期四

Week15 課堂作業_01161044劉毓潔


#include <stdio.h>
#include <GL/glut.h>
int angleID=0;
float a=0;
float angle[20]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
float angleold[20]={00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
float anglenew[20]={90,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
void display()
{
     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
     glPushMatrix();
      glRotatef(angle[0], 0,0,1);
      glutSolidTeapot(0.3);
    glPopMatrix();
    glutSwapBuffers();
}
FILE *fout=NULL, *fin=NULL;
void time(int t)
{
}
void keyboard(unsigned char key, int x, int y)
{
if(key=='0'){
angleID=1;
}
else if(key=='1'){
angleID=1;
}
else if(key=='2'){
angleID=2;
}
else if(key=='s'){
if(fout==NULL)
fout=fopen("this_is_my_saved_angles.txt","w+");
//fprintf(fout, "%f %f %f %f %f %f)
for(int i=0;i<20;i++)
fprintf(fout,"%f",angle[i]);
fprintf(fout,"\n");
}
else if(key=='r'){
if(fin==NULL) fin=fopen("this is my saved angles.txt","r");
a+=0.1;
angle[0]=angleold[0]*(1-a) + anglenew[0]*a;
if(a>=1){
a=0;
for(int i=0;i<20;i++){
angleold[i]=anglenew[i];
fscanf(fin,"%f", &anglenew[i]);
}
}
glutPostRedisplay();
}
else if(key=='p'){
}
}
float oldX=0, oldY=0;
void mouse(int button, int state, int x, int y){
oldX=x; oldY=y;
}
void motion(int x, int y){
angle[angleID]+= (x-oldX);
oldX=x;
glutPostRedisplay();
}
int main()
{
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week15");
glutKeyboardFunc(keyboard);
glutDisplayFunc(display);
glutMainLoop();
#include <stdio.h>
#include <GL/glut.h>
int angleID=0;
float a=0;
float angle[20]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
float angleold[20]={00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
float anglenew[20]={90,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
void display()
{
     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
     glPushMatrix();
      glRotatef(angle[0], 0,0,1);
      glutSolidTeapot(0.3);
    glPopMatrix();
    glutSwapBuffers();
}
FILE *fout=NULL, *fin=NULL;
void readNext(){
if(fin==NULL) fin=fopen("this_is_my_saved_angles.txt","r");
a+=0.1;
for(int i=0;i<20;i++)
angle[i]=angleold[i]*(1-a) + anglenew[i]*a;
if(a>=1){
a=0;
for(int i=0;i<20;i++){
angleold[i]=anglenew[i];
fscanf(fin,"%f",&anglenew[i]);
}
}
}
void timer(int t)
{
glutTimerFunc(100,timer,0);
readNext();
glutPostRedisplay();
}
void keyboard(unsigned char key, int x, int y)
{
if(key=='0'){
angleID=1;
}
else if(key=='1'){
angleID=1;
}
else if(key=='2'){
angleID=2;
}
else if(key=='s'){
if(fout==NULL)
fout=fopen("this_is_my_saved_angles.txt","w+");
//fprintf(fout, "%f %f %f %f %f %f)
for(int i=0;i<20;i++)
fprintf(fout,"%f",angle[i]);
fprintf(fout,"\n");
}
else if(key=='r'){
readNext();
glutPostRedisplay();
}
else if(key=='p'){
glutTimerFunc(0, timer, 0);
}
}
float oldX=0, oldY=0;
void mouse(int button, int state, int x, int y){
oldX=x; oldY=y;
}
void motion(int x, int y){
angle[angleID]+= (x-oldX);
oldX=x;
glutPostRedisplay();
}
int main()
{
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week15");
glutKeyboardFunc(keyboard);
glutDisplayFunc(display);
glutMainLoop();




沒有留言:

張貼留言