讓茶壺可以用鍵盤上下左右動
加入轉動程式碼之後 可以讓茶壺轉動了
加入打光深度測試之後 還有x和y的轉動
#include <GL/glut.h>
#include <stdio.h>
float teapotX=0,teapotY=0;
float angleX=0,startX=0;
float angleY=0,startY=0;
void mouse (int button,int state,int x,int y)
{
printf("%d %d %d %d\n",button,state,x,y);
startX=x;
startY=y;
}
void motion(int x, int y)
{
printf("%d %d\n",x ,y);
angleX+=(x-startX);startX=x;
angleY+=(y-startX);startY=y;
glutPostRedisplay();
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(teapotX,teapotY,0);
glRotatef(angleX,0,-1,0);
glRotatef(angleY,-1,0,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void myLight()
{
const GLfloat light_position[]={2.0f,5.0f,-5.0f,0.0f};
glEnable(GL_LIGHT0);
glEnable(GL_NORMALIZE);
glEnable(GL_COLOR_MATERIAL);
glEnable(GL_LIGHTING);
glLightfv(GL_LIGHT0,GL_POSITION,light_position);
}
int main()
{
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week10");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMotionFunc(motion);
myLight();
glutMainLoop();
}




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